Operators
Teams
Create teams, import rosters, and manage players.
Creating teams
Quick create
- Go to the Teams page
- Click Create Team
- Fill in:
- Team Name
- Team Tag (2–8 characters, e.g.
NAVI,G2) - Logo URL (optional)
- Add players (minimum 5):
- Steam ID, Steam32, or vanity URL
- Player name
- Skill Rating (optional, defaults to 1500)
- Click Create Team
Bulk import (JSON)
Download the example file: TEAM_IMPORT_EXAMPLE.json
Example format:
[
{
"name": "Team Pinger",
"tag": "PING",
"players": [
{ "steamId": "76561199486434142", "name": "Simpert", "elo": 3200 },
{ "steamId": "76561198765432109", "name": "Player2" }
]
}
]elois optional (defaults to 1500)- Import via Teams page → Import button
Public team pages
Each team gets a public URL:
- Base URL: https://your-domain.com/team/
- Append the team id:
<team-id>
Share it with teams. The page itself is viewable without admin access, but sensitive actions (like veto actions and server connection details) are only shown to verified roster members (Steam-signed-in players who are on the team).
- View upcoming matches
- Participate in map veto
- See live scores
- Get server connection info
- Monitor player connections
Managing players
Add players
- Edit team → Add Player
- Enter Steam ID64 or a vanity URL
- Vanity URLs require
STEAM_API_KEYto be configured on the MAT server (in.env)
- Vanity URLs require
- Set initial Skill Rating (optional, useful for shuffle tournaments)
Backup players (during match)
If a player can't connect:
- Open match details
- Player Management → Add Backup Player
- Search and select player
- Choose team
- System executes
css_add_playervia RCON
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