Operators
Running matches
Match flow, admin controls, and common scenarios.
Match flow
Tournament start
For BO1/BO3/BO5 (with veto):
- Teams complete map veto
- System attempts to auto-allocate a server
- If no server is available, the system polls until one is available
- Match loads automatically on the server
For Round Robin/Swiss (no veto):
- System immediately allocates servers
- Matches load automatically
Warmup phase
Players connect to the server:
connect 192.168.1.100:27015- Players auto-assigned to the correct team
- Type
.readywhen ready - Match start is controlled by MatchZy “ready” settings (configured by MAT)
- By default, MatchZy requires 2 ready players (
matchzy_minimum_ready_required=2) - Your admins can change this in Settings (MatchZy defaults), or force-start when needed
- By default, MatchZy requires 2 ready players (
Live match
Real-time updates show:
- Current score
- Round number
- Match phase (live, halftime, overtime, paused)
Match complete
- Winner auto-determined
- Bracket auto-updates
- Demo file uploaded (if demo recording + upload is configured)
- Server freed for next match
Admin controls
Available from the match details modal.
Match control
- Pause / unpause
- Swap teams
- Restart round
Advanced actions
- Skip veto
- End warmup (force start)
- End match / restart match
- Restore backup
- Broadcast message
- Change map
Player management
- Add backup player (substitute mid-match)
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